January 31, 2006 | 8:29 PM PST
by: Chad Mullikin
Editors Note: At press time AMN was unable to obtain the Xbox build of Black, so this preview is based on the PS2 build
First person shooters seem to be a dime a dozen these days, and this was especially noticeable after Halo became the success that it did. Console FPS titles have been one of the more dominant genres in console gaming for the current generation of consoles and have ran the gamete from awesome to craptacular. Criterion’s Black is attempting to become one of the top tier shooters of this generation
Unlike a lot of FPS titles on the market the main focus of Black isn’t multiplayer. As a mater of fact Black has absolutely no multiplayer options and Criterion has completely focused all their attention on making the single player game one of the best experiences in the history of the FPS genre.
Black is a very in your face shooter, with its main focus being the weapons as EA says, “the weapons are the stars” of Black and in the demo I played it was pretty apparent that the weapons are the stars. Each weapon has several different modes of fire and there are several guns featured in Black.
In the build I was able to play three guns were available for use; handgun, shotgun, and one of my personal favorites, the assault rifle. Each gun has several different modes of fire and with the fully destructible environments; the guns and all of their various modes of fire are put to good use. You can take out cars, sides of buildings, and much more in order to take out your enemies. Black rewards players for being creative killers and with the awesome physics engine watching your enemies hit the ground is half the fun.
The build I had the chance to play was rather short, but it gives a good idea of things to come. Black is a highly destructible shooter, with a lot of very cool guns and what looks to be an incredibly engrossing single player campaign. The preview build isn’t going to leave anyone awe-struck, and the way things are looking now, Black will turn out to be a great shooter, but not a revolutionary leap for the genre, like many have hyped it up to be. Check back at AMN for our full review of Black in February.
First person shooters seem to be a dime a dozen these days, and this was especially noticeable after Halo became the success that it did. Console FPS titles have been one of the more dominant genres in console gaming for the current generation of consoles and have ran the gamete from awesome to craptacular. Criterion’s Black is attempting to become one of the top tier shooters of this generation
Unlike a lot of FPS titles on the market the main focus of Black isn’t multiplayer. As a mater of fact Black has absolutely no multiplayer options and Criterion has completely focused all their attention on making the single player game one of the best experiences in the history of the FPS genre.
Black is a very in your face shooter, with its main focus being the weapons as EA says, “the weapons are the stars” of Black and in the demo I played it was pretty apparent that the weapons are the stars. Each weapon has several different modes of fire and there are several guns featured in Black.
In the build I was able to play three guns were available for use; handgun, shotgun, and one of my personal favorites, the assault rifle. Each gun has several different modes of fire and with the fully destructible environments; the guns and all of their various modes of fire are put to good use. You can take out cars, sides of buildings, and much more in order to take out your enemies. Black rewards players for being creative killers and with the awesome physics engine watching your enemies hit the ground is half the fun.
The build I had the chance to play was rather short, but it gives a good idea of things to come. Black is a highly destructible shooter, with a lot of very cool guns and what looks to be an incredibly engrossing single player campaign. The preview build isn’t going to leave anyone awe-struck, and the way things are looking now, Black will turn out to be a great shooter, but not a revolutionary leap for the genre, like many have hyped it up to be. Check back at AMN for our full review of Black in February.


















