Kombo : : : PS3 | 360 | Wii | Cube | Xbox | PSP | DS | Forums | Podcasts

AROUND KOMBO:
BLOG
The Moody Gamer
Do you have gaming ADD?
BLOG
My Xbox is Sexy
Kill Screen #7
BLOG
The Invisible Land Mines
Random Access Memories
Gauntlet: Seven Sorrows
Console
Xbox
Publisher
Midway
Genre
Action
Developer
Midway
Release Date
12/12/05
ESRB Rating
Teen
StumbleUpon Toolbar  
Gauntlet: Seven Sorrows Review
January 10, 2006 | 5:24 AM PST

by: Ken Nelson

Spawning a genre is something that few titles can actually lay claim to themselves. Gauntlet is one of the few titles that can proudly place itself in such a category. Not only that, but the franchise can boast that it spawned forth one of the largest genres in existence today, the hack 'n slash action title. From the genre's birth in the eighties, we've seen countless titles in the genre, many being bad, decent, and a select few excellent. It is now 2006, and Gauntlet is back, with two industry rock stars, John Romero and Josh Sawyer (of Doom and Icewind Dale fame, respectively), contributing to what we have before us today: Gauntlet: Seven Sorrows. Does having two of gaming's development all stars adding their support in any way bring one of gaming's most beloved franchises up to speed with the action titles of today? Read on to find out.

It slices! It dices!
Unlike every other Gauntlet title, Seven Sorrows features a fleshed out story, along with the dungeon crawling you were expecting. In a nutshell, the Emperor of an unnamed kingdom had four trusted heroes who performed his bidding. Despite their good deeds, the Emperor happened to be a greedy prick, and wanted the one thing he could not have: the heroes' immortality. After listening to the advice of his six advisors, he ended up crucifying the four heroes to an enormous tree which happens to be conveniently located at the bottom of the world. Long story short, these advisors turned on the Emperor. Using what powers he did gain, he destroyed the tree and freed the heroes, thus alleviating one of his "seven sorrows." With our heroes free, the Emperor begs them to rid him of his six remaining sorrows, his six advisors who have now transformed into all sorts of strange entities and are wreaking havoc unto the world.

It's at this point that you'll begin your quest and choose which character you'd like to play as. Gauntlet staples like the Warrior, the Elf, the Valkyrie, and the Wizard are all immediately available to select from. The characters have some differences between each other, but each feels somewhat similar to the others for the most part. This can be seen as a weakness and a strength, as it makes changing from character to character less aggravating, while it can also be seen as a lack of depth.

The levels themselves aren't entirely long, but if you have 30 minutes to kill, a level or two of Gauntlet can make the time slip by. As expected, the action is fairly mindless, and you'll end up cutting a swath through swarms of enemies in every level you encounter. The path to the end of a level is about as linear as you'll see in any game. To be entirely fair to Gauntlet though, you certainly can't chastise a hack 'n slash title for its lack of intelligent gameplay. The game knows exactly what its setting out to do, and accomplishes its goal.

As you progress through each level, you will "level up," which basically means you'll get to purchase a new skill or weapon at the end of each level you finish. This system works, but I can't help but feel that it could have been implemented a little better. As a whole, Gauntlet ends up feeling like Diablo lite.

It's good to slay together.
Gauntlet was known specifically for it's co-operative multiplayer during its time as an arcade king. In Seven Sorrows, you can have four player action on the same television, and as is expected with any multiplayer Xbox title nowadays, Seven Sorrows features the obligatory Xbox Live functionality.

With the multiplayer you and three friends, be they on a couch next to you or many time zones away, will be able to progress through the single player campaign. This mode, while equally inept as its single player counterpart, is made a little more fun with friends, if only for the "Holy crap dude, you just cut him in half!" and "Stop taking all the damn food, I need health, you horrible person!" moments. Such is the environment granted with social gaming, and Seven Sorrows feeds off of it.
Multiplayer runs parallel with the single player: same dumb combat, but fun with a buddy or two.

Behold thine graphics!
Technologically, Seven Sorrows is nothing to gawk over. The title would have been astounding had it been released two years ago, but against the heavy hitters available for Xbox today, it doesn't look impressive at all. Artistically, however, the game astounds. Common enemies have a creative look to them. Bosses especially look unique and ungeneric. The game's art direction shines brightly under the layer of old paint that are the graphics.

That epic sound
The sound design of Seven Sorrows is average at best. The music is good. The tunes aren't going to have you humming them along at school or work, nor is it so wretchedly awful you opt to mute the television and listen to a CD instead. Sound effects fall into this same category as well. They won't blow your mind, but they won't make you wish you were dead either.

Final Verdict
Gauntlet: Seven Sorrows is a decent hack 'n slash. Nothing less, nothing more. The story feels tacked on, the gameplay is fairly rudimentary, and the graphics and audio aren't particularly fantastic. That said, if you and your gaming buddies are looking for a change of pace from the weekly Halo 2 or Ghost Recon 2 sessions, then giving Gauntlet a rent is hardly a bad idea, as the social experience this game brings to the table is excellent. And that my friends, should be the cure to your final sorrow.
Visuals
The technology powering the graphics in this game are mediocre at best. The art style, however, is pretty damn good.
7.2
Sound
The sound is fairly average. Not horrible, not heavenly. It gets the job done fairly well.
7.2
Control
The controls in Gauntlet, like most every other component in the game, are adequate. The camera can be annoying at some times.
7.3
Gameplay
Mindless hack 'n slash gameplay coupled with braindead puzzles. Luckily for Gauntlet, this is basically what the game sets out to provide the gamer, bringing a blast of nostalgia with it from the past. However, one can't help but wish for a little more depth.
7.0
Lasting Appeal
Gauntlet helped usher in the cooperative aspects found in many multiplayer games today, and as such, the mutliplayer is pretty fun, most notabally when playing with four buddies on the couch. Online is decent, but can't beat the social atmosphere of a raucous living room.
8.0
Verdict
I cannot bring myself to recommend you purchase Gauntlet: Seven Sorrows. However, I whole-heartedly endorse the rental of the title, as it's multiplayer will be fun for a week or so before it starts to grow old. The single player game is boring, and the story feels tacked on. Levels are extremely linear as well. In the very end, it's a game you should be going to Blockbuster to check out, not your local game store.
7.1
[not an average]
Review Scores Guide

Got something that we should post on the site? Send it to us!
February 8, 2010
Twenty more winners to go for our Game a Day Giveaway! Don't hesitate... enter today! Also, make sure you become a fan of Kombo on Facebook!!!

-- Ken Cauley, Editor in Chief

Kombo Breaker
FTW
Kombo's Game a Day Giveaway!
We're giving away a new game EVERYDAY throughout all of February!

Official Contest Page!

WINNERS:

  • February 2: John Riemer, Virgina
  • February 3: Jonathan Dowell, Pennsylvania
  • February 4: Chris Ryan, Florida
  • February 5: Chris Foster, Michigan
  • February 6: Adam Cuevas, Florida
  • February 7: Josh Minar, Kentucky
  • February 8: Bradley Mosbacher, Missouri
  • If SEGA made Shenmue 3, would it SELL?
    Vote!
    (02/09/10 | 12:41 PM PST)
    February's Xbox LIVE Marketplace Updates
    (02/09/10 | 12:21 PM PST)
    It May Be The End for Nippon Ichi Software
    (02/09/10 | 11:13 AM PST)
    Headaches and Sickness Induced by 3D
    (02/09/10 | 5:56 AM PST)
    HDTV vs. SNES
    DiRT 2!!!
  • DiRT 2 for Xbox 360 or PlayStation 3
    Enter to win!
    E-mail us and include your full name, age and mailing address to enter.

  • Software
    Hardware
    All Time
    Weekly
    9.89m Japan
    31.48m America
    25.90m Others
    67.28M 
    1.25m Japan
    21.76m America
    14.63m Others
    37.64M 
    4.74m Japan
    12.71m America
    14.31m Others
    31.76M 
    29.79m Japan
    44.83m America
    50.20m Others
    124.81M 
    14.02m Japan
    18.98m America
    20.85m Others
    53.85M